Creature Animation workshop 3 - Lecture: Scale from iAnimate on Vimeo.
Here is a little animation experiment I conducted as part of my iAnimate fantasy creature workshop to demonstrate how I think about adding scale and weight to characters and creatures.
Showing posts with label Pacific Rim. Show all posts
Showing posts with label Pacific Rim. Show all posts
Thursday, 7 May 2020
Sunday, 3 November 2013
Pacific Rim Animation Reel, Falling Cars 'n' All
With the recent release of Pacific Rim for purchase I thought I'd create an edit of all the shots I animated on the film. I've even included the simpler ones of falling cars and hovering helicopters.
I've also added a few shots for continuity (marked with a red dot), most of which don't contain animation apart from the one at 0:52 which was animated by Cedric Lo. So please note, that's his great work there.
Pacific Rim was a really enjoyable project to work on. I joined ILM thinking that, with their work being of such high quality, there would be many rounds of revisions and getting shots approved would take a long time. I was surprised to find that there was a lot of trust placed in everyone's ability and with unprecedented access to the director, Guillermo del Toro, I was able to animate more footage in 6 months than on any other live-action film I can think of.
Footage Copyright owned by Warner Bros. Pictures & Legendary Pictures. The song is Club Foot by Kasabian.
Monday, 29 April 2013
New Pacific Rim Footage
Latest from Guillermo del Toro's Pacific Rim, a film I started working on almost a year ago. Very much looking forward to seeing how it turned out.
Thursday, 13 December 2012
BBWWWWWAAAARRHHHH!
Sorry for the lack of posts recently but I've been rather busy for the last 6 months working on this, Pacific Rim. It's latest film from director Guillermo del Toro and today everyone finally gets a glimpse. Enjoy.
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